Unfair Mario is not your normal platform game where there are helpful items and apparent dangers. Instead it is an incredibly frustrating but addicting version of old school Mario. All of the sounds, graphics and characters were created by Nintendo and will seem nice and familiar, but this twisted Mario game was created and modified by Ironwarrior. It looks and feels like Mario, providing a false sense of security until the first time the ground falls out from under him without warning or spikes appear from nowhere to kill him. Like original Mario it is a simple side scrolling game, but you literally cannot actually trust anything in the environment at all. Harmless objects have been made deadly and extremely unpredictably deadly. It is far more challenging than the original platform Mario and it is a feat to make it through just the first level. Your goal is the same - reach the flag at the end of each level to go on to the next level. It is even a struggle to reach the first checkpoint of the first level. To make it even more frustrating the game keeps track of how many times you have died in your attempts to reach the flags. Luckily, to make the game just a little bit fair, the checkpoints are not too far away from one another in each level.
The controls for Unfair Mario are simple, just use the arrow keys to make Mario move. Left and Right move him to the left and to the right of the screen and Up makes him jump. Unlike original Mario, he does not have a crouching function. Hit spacebar to restart after each time you are outsmarted by the treacherous Unfair Mario world.
Tips and Tricks
The most important tip is not to give up. It is actually possible to succeed at Unfair Mario with patience. Pay attention and memorize where all of the well-hidden traps are in each level and trust nothing as you progress. At the same time, do not actually pay attention to the supposed "hints" that pop up as your progress. Sometimes the hints are helpful and other times they are outright lies just to mislead you. If it tells you to pass underneath certain blocks, you really may not want to do it, but you never know when the hints are being truthful. Also do not assume that you should go over all of the similar blocks just because spikes came out of the bottom of some. Sometimes spikes emerge from the top, bottom or sides of blocks and you never know which it is going to be until you are dead. You also do not want to stop moving for any prolonged amount of time and hesitation will kill you just as much as rushing forward and making assumptions. The levels themselves are out to get you and everything wants to stop you from succeeding at anything.
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